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The graph is very quick to compute which is nice for fast iteration!
.SBSAR with exposed parameters and presets to create your headlight fresnel bump and normal map elements quickly inside substance painter.
.SBS file with exposed parameters to play with it in subsance designer.
.SBS file without exposed parameters just to modify the graph as you like without the hassle of resetting parameters!
13 presets available, tons of options possible you can make you own with your own customs masks.
I took a lot of time to develop a simple and easy to understand graph.